How does a game simultaneously feature some of the most outrageous, spectacular set-pieces while also feeling completely boring and lifeless? Bayonetta 3 somehow manages to do just that. You can fly around town slinging webs as a giant spider demon and control a huge kaiju surfing on cruise ships in the middle of the ocean, but it also feels like a total snooze-fest half the time.
There are some absolutely insane sequences, but the storytelling and worldbuilding put me to sleep. Half the game feels like a cutscene or cinematic where we watch Bayonetta do something cool. And that’s awesome. I love when Bayonetta does cool stuff. I love it even more when I get to do said cool stuff. The cutscenes typically don’t further along the story or provide character development, they’re really just cool scenes where Bayonetta does… well, cool stuff.
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