At first glance, Star Wars Outlaws is aiming to realize all of your galaxy far, far away fantasies, but if you look closely enough, Massive’s new open-world actioner is an amalgam of numerous other games that came before it, rehashing all the tired tropes of interactive blockbuster entertainment to create a set of selling blurbs with no real depth.
We’ve seen it countless times before. Licensed games usually persevere at the forbearance of a franchise’s name and popularity, rather than their own merits. For games like Outlaws, publishers take that a step further by incorporating higher production values, imitating game design philosophies from other prominent titles, and even resorting to fan service. But it’s not necessarily the so-called “corporate cash-grab attempt” that puts us off, but the game’s own roaring mediocrity.
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