The impending apocalypse has been depicted in many ways across the gaming industry. In just the last month alone, we have gotten the classic zombie infestation variety and the less traditional killer robot variety. While these adventures are free to show the end as they see fit, what they often miss is that the end of days would likely produce many moments of solitude as well. That’s something indie developer Okomotive nailed with their first effort, FAR: Lone Sails, and something they are looking to build from with the sequel, FAR: Changing Tides.
Calling FAR: Changing Tides a full-fledged sequel is a bit of a misdirect. If anything, it could be referred to as a companion piece to the 2018 original. Whereas that adventure put you behind the wheel of a land-based vehicle, the sequel takes place almost entirely on the high seas. Your nautical vessel shares similarities to the one from the first title — there’s a sail to ride the wind with, and a furnace that can be used to burn scrap to power the ship’s paddles. Additionally, you are free to leave the ship whenever you need to. This could be to collect materials, solve puzzles, or just to explore.
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